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  • Archive | May, 2010

    The Sacramento Bee quoted Phil Lelyveld about the D-BOX movie theater seats

    Posted by admin on May 28, 2010

    The D-BOX seats are meant to draw in patrons, not scare them away with high prices. “What we are doing here is having one more feature” at a multiplex that already boasts digital projectors in every auditorium and six auditoriums equipped for 3-D.

    Exhibitors and movie studios have added new technologies to attract patrons since the advent of “talkies.” Some have been gimmicks, like “Smell-O-Vision.” Others, like recently revived 3-D, have become semi-permanent or permanent features.

    “It is a gimmick if it only works with a couple of films,” said Phil Lelyveld of the University of Southern California’s Entertainment Technology Center. Of D-BOX seats, Lelyveld asks, “The question is, will there be a movement for more than a few of these?”

    Since it started animating theater seats a year ago, D-BOX Technologies has installed seats in 23 theaters in the United States and Canada. Its studio partners include Disney, Warner Bros. and Universal.


    Availability of ETC’s new whitepaper, “ETC Marketing Metadata 1.0.” covered by several news groups.

    Posted by admin on May 25, 2010

    LOS ANGELES–(BUSINESS WIRE)–The Entertainment Technology Center at University of Southern California (ETC@USC), a non-profit consortium that brings together top entertainment and consumer electronics companies to listen to and evaluate consumer mindshare towards future technologies, is pleased to announce the availability of its new whitepaper, “ETC Marketing Metadata 1.0.” This document provides a set of best practices for creating descriptive/marketing metadata, based on the combined wisdom of the metadata experts who produce and distribute digital media for the leading Hollywood studios. The ETC@USC is also announcing a new metadata online discussion group open to industry members who are looking to further the discussion around the distribution of metadata. Metadata is information that, in this case, describes what is contained in digital content files. Virtually every content creator or related service company creates metadata, and each distributor/network has its own specification for the metadata it receives with the content. There are a wide variety of implementations, and managing a consistent quality of data through distribution can be a challenge.

    “With the explosion and increasing importance of online content, the need for sharing best practices for metadata has become essential. Your metadata is often all you have to get your content in front of the online consumer. The ETC@USC metadata discussion group will bring together those with the interest to further develop best practices for this data,” said KC Blake, director of business development at ETC@USC. “ETC@USC’s metadata project has the support of many of the Hollywood studios and the companies that support them. We are therefore confident that the metadata discussion group will enable industry members to share information, to work together, and to ultimately save everyone in the value chain time and money. Best of all, consumers will be able to find the content they want easier.”

    Those interested in signing up for the ETC@USC metadata online discussion group can do so by visiting http://etcenter.org/metadata

    Link to coverages
    ABC local
    AOL DailyFinance
    Business Wire
    CBS News
    CNET News
    Market Watch
    Yahoo Finance
    and many others ..

    Link to the Whitepaper
    Link to Metadata discussion group


    Bryan is quoted extensively in Niagara Gazette article on 3DTV

    Posted by admin on May 23, 2010

    NORTH TONAWANDA — As 3D TV sets get set to overtake the market this summer, consumers are clamoring for a glimpse of the new technology.

    But, as with other new technologies that hit the market, there is a burning question: Should I buy now or wait until later?

    In the case of 3D TV, the answer seems to be a little of both.

    Panasonic and Samsung have released their first 3D models to the marketplace, while Sony, LG and other manufacturers are set to unveil theirs in the near future.

    In a diagnostic that it conducted for its June issue, Consumer Reports tested the Panasonic and Samsung models. The magazine concluded that the depth, color and definition make 3D TV viewing comparable to the movie theater, but that those viewers who aren’t burning to consume the new technology would be better off waiting.

    “Blu-ray discs with 3D content are just arriving, and while 3D broadcasts are starting up, it will be a while before there are many of them,” Paul Reynolds, the magazine’s electronics editor, said in a release.

    Such broadcasts include next month’s World Cup and a series of Yankees baseball games being telecast on YES Network via DirecTV. Having conducted tests on 3D viewing for the past 18 months, lab technician Bryan Gonzalez agrees with the magazine.

    “I’m of the mindset that first-generation products are for people who are at the edge of consumer technology,” said Gonzalez, who runs the laboratories at the Entertainment Technology Center at the University of Southern California. “It really doesn’t hurt to wait.”

    The ETC is a branch of USC’s School of Cinematic Arts and was founded in 1993 in part by “Star Wars” creator George Lucas. The group’s goal is to educate consumers, businesspeople and industry leaders on the impact of new technology throughout the entertainment industry.

    Work with 3D TV began at the ETC in late 2008. With 3D just starting to become a revived trend at movie theaters at that time, the group wanted to know what 3D would look like on a smaller screen, Gonzalez said.

    “There was a lack of information about 3D in general,” he said. “This 3D is brand new to a lot of people. A lot of what we’ve done is just basic education.”

    That education begins with dispelling the notion that the blue-and-red glasses of yesteryear are still relevant. Today’s 3D viewing utilizes active shutter technology, which uses battery-powered glasses to manipulate the viewing experience. The refresh rate of 3D TV sets is 120 frames of film per second — more than four times a traditional set’s rate — and the glasses flitter off the images one eye at a time. The brain then overlaps what’s quickly seen by the right eye and left eye to create a 3D image.

    “With today’s technology, you’re able to maintain that color quality and picture quality,” Gonzalez said.

    “Most of the glasses now are branded, but there are some companies that are working on universal glasses.”

    Since this is a new type of viewing, Gonzalez said that a few users might experience some disorientation. But any ill feelings will subside in time, he said.

    “A person who’s new to 3D, they are so engrossed by the image that they don’t notice any side effects,” he said. “The more 3D they watch, the more comfortable that experience becomes.”

    Also making the experience more comfortable, Gonzalez said, is a sufficiently large screen. While the viewer could get away with a 42-inch screen if he sits close to the screen, Gonzalez recommends at least a 46-inch screen to allow the effects to be fully realized.

    Consumer Reports, while lauding the overall products, found some bugs in the models they tested. The Samsung sets that were tested were found to have subtle ghosting of 3D images, which indicates that the images weren’t being kept completely separate by the glasses. Some cloudiness due to uneven backlighting was also noticed on one of the Samsung models.

    Within the next couple months, consumers will have all sorts of screen sizes, formats and manufacturers to choose from. Whether you buy now or later, Gonzalez said you’ll ultimately be right.

    “If you buy it now, it will not go obsolete,” said Gonzalez, who emphasized that 3D sets can fully support 2D programming. “But it really doesn’t hurt to wait. I wouldn’t necessarily buy this summer, but by Christmas … a lot of those kinds will be worked out.”

    The sets tested by Consumer Reports retailed for about $2,500 each.

    “The price of 3D TVs and Blu-ray players is likely to drop, and there should be more 3D content to watch in time,” the magazine reported.

    While some manufacturers are working on sets that will cost closer to $1,700, Gonzalez wouldn’t consider a higher price to be wasted money.

    “I feel that a lot of consumers feel that 3D TVs are going to be very expensive,” he said. “That’s not bad pricing for that type of television. It’s going to be within reach of many consumers.”

    Link to coverage
    Link to PDF


    Pickup of Niagara Gazette story on 3DTV quoting Bryan

    Posted by admin on May 23, 2010

    Such broadcasts include next month’s World Cup and a series of Yankees baseball games being telecast on YES Network via DirecTV. Having conducted tests on 3D viewing for the past 18 months, lab technician Bryan Gonzalez agrees with the magazine.

    “I’m of the mindset that first-generation products are for people who are at the edge of consumer technology,” said Gonzalez, who runs the laboratories at the Entertainment Technology Center at the University of Southern California. “It really doesn’t hurt to wait.” The ETC is a branch of USC’s School of Cinematic Arts and was founded in 1993 in part by “Star Wars” creator George Lucas. The group’s goal is to educate consumers, businesspeople and industry leaders on the impact of new technology throughout the entertainment industry.

    Link to coverage
    Link to PDF


    Edmonton Journal quotes David about the live-action 2-D to 3-D conversion

    Posted by ETC Tech Admin on May 13, 2010

    David Wertheimer, the chief executive of the USC’s Entertainment Technology Center and the former president of Paramount Digital Entertainment, said artistic obstacles sometimes prevented films from being successfully converted into 3-D.

    “The problem with converting live action movies from 2-D to 3-D is that some of the creative choices that the director and DP (director of photography) originally made are different from how you would want them in 3-D.

    Link to coverage
    Link to PDF


    Yahoo! Canada — David comments in a story about the art of 3D

    Posted by admin on May 12, 2010

    David Wertheimer, the chief executive of the University of Southern California’s EntertainmentTechnology Center and the former president of Paramount Digital Entertainment, said artistic obstacles sometimes prevented films from being successfully converted into 3-D.

    “Most people don’t realize that there is an ‘art’ to making great 3-D,” Wertheimer said in comments emailed to AFP. “It’s not just about the technology and creating a second eye view.

    “Most 3-D films being distributed today have 3-D in mind from conception. The shots in those films are being staged and framed differently.

    “They’re being edited differently to maximize the ‘effect’ that the depth has on the story and the experience.

    “The problem with converting live action movies from 2-D to 3-D is that some of the creative choices that the director and DP (director of photography) originally made are different from how you would want them in 3-D.

    “It is sometimes impossible to make comfortable 3-D out of 2-D shots that are framed in a certain fashion. So, it’s an entirely new creative process in converting that film to 3-D.”

    Yet Wertheimer believes classic films such as “Star Wars” and “Titanic” could be successfully converted provided the makers of the original films are closely involved in the process.

    “In the hands of the original creators, the likelihood of success is great (assuming enough time and budget to do it right),” he wrote.

    Link to coverage
    Link to PDF


    Khaleej Times picks up Yahoo’s article quoting David about “Art of 3D”

    Posted by admin on May 12, 2010

    David Wertheimer, the chief executive of the University of Southern California’s Entertainment Technology Center and the former president of Paramount Digital Entertainment, said artistic obstacles sometimes prevented films from being successfully converted into 3-D.

    Link to coverage
    Link to PDF


    Physorg picks up of Yahoo!’s story in which David is quoted extensively about the art of using 3D

    Posted by admin on May 12, 2010

    David Wertheimer, the chief executive of the University of Southern California’s Entertainment Technology Center and the former president of Paramount Digital Entertainment, said artistic obstacles sometimes prevented films from being successfully converted into 3-D.

    “Most people don’t realize that there is an ‘art’ to making great 3-D,” Wertheimer said in comments emailed to AFP. “It’s not just about the technology and creating a second eye view.

    Link to coverage
    Link to PDF


    Mobilizedtv’s story on MasterImage’s participation in ETC@USC’s 3D initiatives

    Posted by admin on May 11, 2010

    MobilizedTV first wrote about 3D for mobile phones in 2008, but MasterImage 3D stood out at NAB 2010 with its compelling autostereoscopic (glasses-free) display for mobile phones.

    True, shortly after MasterImage 3D announced (and showed) its 3D display, and just before NAB, Sharp Electronics made an announcement about its plans to offer glasses-free 3D mobile displays. But MasterImage 3D is already there: its auto-stereoscopic 3D display was commercialized in Februrary 2009 for the Hitachi Wooo H001 (see photo) by Casio Hitachi Mobile Communications, and was enabled by MasterImage’s glasses-free 3D display. Available only in Japan and for a limited time, 300,000 units of the Hitachi Wooo H001 were sold.

    MobilizedTV wasn’t the only one to be impressed. At the end of April, The Entertainment Technology Center @ USC,
    (“which brings together the top entertainment, technology and consumer electronic companies to evaluate what consumers really want, which is then translated to the companies that make technology products”) brought MasterImage 3D, into the fold as a Consumer 3D Experience Lab project sponsor.

    As a 3D project sponsor, MasterImage will participate in ETC@USC’s 3D initiatives, including testing 3D products, 3D consumer adoption research and the impact of 3D technologies as it relates to human eyesight and the visual system. The 3D project will also focus on compatible and full resolution viewing tests, subtitling and EPG methods as well as examine the challenges faced when selling 3D products, opportunities for retail, marketing in 3D, and overall industry education of 3D. (Click here for Mark Schubin’s very informative two-part primer on the physical realities of watching 3D on a mobile phone.)

    Link to coverage
    Link to PDF


    Christian Science Monitor quotes David in article about Iron Man 2

    Posted by ETC Tech Admin on May 10, 2010

    3D is already a mainstream filmmaking tool, says David Wertheimer, executive director of the Entertainment Technology Center at the University of Southern California. “There is no major film going into production today that doesn’t have people asking whether it should be in 3D or not,” he writes in an e-mail.

    “It is a revolution, like color or sound, but the analogy is not perfect. 3D will not reach 100 percent penetration like those technologies did. Just about any film could be better with 3D, but for a lot of reasons, it will be a long time before even a majority of them are offered in 3D, much less all of them.”

    Link to coverage
    Link to PDF